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//! [ArceOS](https://github.com/rcore-os/arceos) global memory allocator.
//!
//! It provides [`GlobalAllocator`], which implements the trait
//! [`core::alloc::GlobalAlloc`]. A static global variable of type
//! [`GlobalAllocator`] is defined with the `#[global_allocator]` attribute, to
//! be registered as the standard library’s default allocator.
#![no_std]
#[macro_use]
extern crate log;
extern crate alloc;
mod page;
use allocator::{AllocResult, BaseAllocator, BitmapPageAllocator, ByteAllocator, PageAllocator};
use core::alloc::{GlobalAlloc, Layout};
use core::ptr::NonNull;
pub use page::PhysPage;
use spinlock::SpinNoIrq;
const PAGE_SIZE: usize = 0x1000;
const MIN_HEAP_SIZE: usize = 0x8000; // 32 K
pub use page::GlobalPage;
cfg_if::cfg_if! {
if #[cfg(feature = "slab")] {
use allocator::SlabByteAllocator as DefaultByteAllocator;
} else if #[cfg(feature = "buddy")] {
use allocator::BuddyByteAllocator as DefaultByteAllocator;
} else if #[cfg(feature = "tlsf")] {
use allocator::TlsfByteAllocator as DefaultByteAllocator;
}
}
/// The global allocator used by ArceOS.
///
/// It combines a [`ByteAllocator`] and a [`PageAllocator`] into a simple
/// two-level allocator: firstly tries allocate from the byte allocator, if
/// there is no memory, asks the page allocator for more memory and adds it to
/// the byte allocator.
///
/// Currently, [`TlsfByteAllocator`] is used as the byte allocator, while
/// [`BitmapPageAllocator`] is used as the page allocator.
///
/// [`TlsfByteAllocator`]: allocator::TlsfByteAllocator
pub struct GlobalAllocator {
balloc: SpinNoIrq<DefaultByteAllocator>,
palloc: SpinNoIrq<BitmapPageAllocator<PAGE_SIZE>>,
}
impl GlobalAllocator {
/// Creates an empty [`GlobalAllocator`].
pub const fn new() -> Self {
Self {
balloc: SpinNoIrq::new(DefaultByteAllocator::new()),
palloc: SpinNoIrq::new(BitmapPageAllocator::new()),
}
}
/// Returns the name of the allocator.
pub const fn name(&self) -> &'static str {
cfg_if::cfg_if! {
if #[cfg(feature = "slab")] {
"slab"
} else if #[cfg(feature = "buddy")] {
"buddy"
} else if #[cfg(feature = "tlsf")] {
"TLSF"
}
}
}
/// Initializes the allocator with the given region.
///
/// It firstly adds the whole region to the page allocator, then allocates
/// a small region (32 KB) to initialize the byte allocator. Therefore,
/// the given region must be larger than 32 KB.
pub fn init(&self, start_vaddr: usize, size: usize) {
assert!(size > MIN_HEAP_SIZE);
let init_heap_size = MIN_HEAP_SIZE;
self.palloc.lock().init(start_vaddr, size);
let heap_ptr = self
.alloc_pages(init_heap_size / PAGE_SIZE, PAGE_SIZE)
.unwrap();
self.balloc.lock().init(heap_ptr, init_heap_size);
}
/// Add the given region to the allocator.
///
/// It will add the whole region to the byte allocator.
pub fn add_memory(&self, start_vaddr: usize, size: usize) -> AllocResult {
self.balloc.lock().add_memory(start_vaddr, size)
}
/// Allocate arbitrary number of bytes. Returns the left bound of the
/// allocated region.
///
/// It firstly tries to allocate from the byte allocator. If there is no
/// memory, it asks the page allocator for more memory and adds it to the
/// byte allocator.
///
/// `align_pow2` must be a power of 2, and the returned region bound will be
/// aligned to it.
pub fn alloc(&self, layout: Layout) -> AllocResult<NonNull<u8>> {
// simple two-level allocator: if no heap memory, allocate from the page allocator.
let mut balloc = self.balloc.lock();
loop {
if let Ok(ptr) = balloc.alloc(layout) {
return Ok(ptr);
} else {
let old_size = balloc.total_bytes();
let expand_size = old_size
.max(layout.size())
.next_power_of_two()
.max(PAGE_SIZE);
let heap_ptr = self.alloc_pages(expand_size / PAGE_SIZE, PAGE_SIZE)?;
debug!(
"expand heap memory: [{:#x}, {:#x})",
heap_ptr,
heap_ptr + expand_size
);
balloc.add_memory(heap_ptr, expand_size)?;
}
}
}
/// Gives back the allocated region to the byte allocator.
///
/// The region should be allocated by [`alloc`], and `align_pow2` should be
/// the same as the one used in [`alloc`]. Otherwise, the behavior is
/// undefined.
///
/// [`alloc`]: GlobalAllocator::alloc
pub fn dealloc(&self, pos: NonNull<u8>, layout: Layout) {
self.balloc.lock().dealloc(pos, layout)
}
/// Allocates contiguous pages.
///
/// It allocates `num_pages` pages from the page allocator.
///
/// `align_pow2` must be a power of 2, and the returned region bound will be
/// aligned to it.
pub fn alloc_pages(&self, num_pages: usize, align_pow2: usize) -> AllocResult<usize> {
self.palloc.lock().alloc_pages(num_pages, align_pow2)
}
/// Gives back the allocated pages starts from `pos` to the page allocator.
///
/// The pages should be allocated by [`alloc_pages`], and `align_pow2`
/// should be the same as the one used in [`alloc_pages`]. Otherwise, the
/// behavior is undefined.
///
/// [`alloc_pages`]: GlobalAllocator::alloc_pages
pub fn dealloc_pages(&self, pos: usize, num_pages: usize) {
self.palloc.lock().dealloc_pages(pos, num_pages)
}
/// Returns the number of allocated bytes in the byte allocator.
pub fn used_bytes(&self) -> usize {
self.balloc.lock().used_bytes()
}
/// Returns the number of available bytes in the byte allocator.
pub fn available_bytes(&self) -> usize {
self.balloc.lock().available_bytes()
}
/// Returns the number of allocated pages in the page allocator.
pub fn used_pages(&self) -> usize {
self.palloc.lock().used_pages()
}
/// Returns the number of available pages in the page allocator.
pub fn available_pages(&self) -> usize {
self.palloc.lock().available_pages()
}
}
unsafe impl GlobalAlloc for GlobalAllocator {
unsafe fn alloc(&self, layout: Layout) -> *mut u8 {
if let Ok(ptr) = GlobalAllocator::alloc(self, layout) {
ptr.as_ptr()
} else {
alloc::alloc::handle_alloc_error(layout)
}
}
unsafe fn dealloc(&self, ptr: *mut u8, layout: Layout) {
GlobalAllocator::dealloc(self, NonNull::new(ptr).expect("dealloc null ptr"), layout)
}
}
#[cfg_attr(all(target_os = "none", not(test)), global_allocator)]
static GLOBAL_ALLOCATOR: GlobalAllocator = GlobalAllocator::new();
/// Returns the reference to the global allocator.
pub fn global_allocator() -> &'static GlobalAllocator {
&GLOBAL_ALLOCATOR
}
/// Initializes the global allocator with the given memory region.
///
/// Note that the memory region bounds are just numbers, and the allocator
/// does not actually access the region. Users should ensure that the region
/// is valid and not being used by others, so that the allocated memory is also
/// valid.
///
/// This function should be called only once, and before any allocation.
pub fn global_init(start_vaddr: usize, size: usize) {
debug!(
"initialize global allocator at: [{:#x}, {:#x})",
start_vaddr,
start_vaddr + size
);
GLOBAL_ALLOCATOR.init(start_vaddr, size);
}
/// Add the given memory region to the global allocator.
///
/// Users should ensure that the region is valid and not being used by others,
/// so that the allocated memory is also valid.
///
/// It's similar to [`global_init`], but can be called multiple times.
pub fn global_add_memory(start_vaddr: usize, size: usize) -> AllocResult {
debug!(
"add a memory region to global allocator: [{:#x}, {:#x})",
start_vaddr,
start_vaddr + size
);
GLOBAL_ALLOCATOR.add_memory(start_vaddr, size)
}