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//! To define the signal action and its flags
use crate::signal_no::SignalNo::{self, *};
/// 特殊取值,代表默认处理函数
pub const SIG_DFL: usize = 0;
/// 特殊取值,代表忽略这个信号
pub const SIG_IGN: usize = 1;
bitflags::bitflags! {
#[allow(missing_docs)]
#[derive(Default,Clone, Copy, Debug)]
/// The flags of the signal action
pub struct SigActionFlags: u32 {
/// do not receive notification when child processes stop
const SA_NOCLDSTOP = 1;
/// do not create zombie on child process exit
const SA_NOCLDWAIT = 2;
/// use signal handler with 3 arguments, and sa_sigaction should be set instead of sa_handler.
const SA_SIGINFO = 4;
/// call the signal handler on an alternate signal stack provided by `sigaltstack(2)`
const SA_ONSTACK = 0x08000000;
/// restart system calls if possible
const SA_RESTART = 0x10000000;
/// do not automatically block the signal when its handler is being executed
const SA_NODEFER = 0x40000000;
/// restore the signal action to the default upon entry to the signal handler
const SA_RESETHAND = 0x80000000;
/// use the restorer field as the signal trampoline
const SA_RESTORER = 0x4000000;
}
}
/// 没有显式指定处理函数时的默认行为
pub enum SignalDefault {
/// 终止进程
Terminate,
/// 忽略信号
Ignore,
/// 终止进程并转储核心,即程序当时的内存状态记录下来,保存在一个文件中,但当前未实现保存,直接退出进程
Core,
/// 暂停进程执行
Stop,
/// 恢复进程执行
Cont,
}
impl SignalDefault {
/// Get the default action of a signal
pub fn get_action(signal: SignalNo) -> Self {
match signal {
SIGABRT => Self::Core,
SIGALRM => Self::Terminate,
SIGBUS => Self::Core,
SIGCHLD => Self::Ignore,
SIGCONT => Self::Cont,
SIGFPE => Self::Core,
SIGHUP => Self::Terminate,
SIGILL => Self::Core,
SIGINT => Self::Terminate,
SIGKILL => Self::Terminate,
SIGPIPE => Self::Terminate,
SIGQUIT => Self::Core,
SIGSEGV => Self::Core,
SIGSTOP => Self::Stop,
SIGTERM => Self::Terminate,
SIGTSTP => Self::Stop,
SIGTTIN => Self::Stop,
SIGTTOU => Self::Stop,
SIGUSR1 => Self::Terminate,
SIGUSR2 => Self::Terminate,
SIGXCPU => Self::Core,
SIGXFSZ => Self::Core,
SIGVTALRM => Self::Terminate,
SIGPROF => Self::Terminate,
SIGWINCH => Self::Ignore,
SIGIO => Self::Terminate,
SIGPWR => Self::Terminate,
SIGSYS => Self::Core,
_ => Self::Terminate,
}
}
}
#[repr(C)]
#[derive(Clone, Copy, Debug)]
/// The structure of the signal action
pub struct SigAction {
/// 信号处理函数的地址
/// 1. 如果是上述特殊值 SIG_DFL 或 SIG_IGN,则按描述处理
/// 2. 若flags没有指定SA_SIGINFO,则函数原型为 fn(sig: SignalNo) -> (),对应C语言原型为 void (*sa_handler)(int)
/// 3. 若flags指定了SA_SIGINFO,则函数原型为 fn(sig: SignalNo, info: &SigInfo, ucontext: &mut UContext) -> (),
/// 对应C语言原型为 void (*sa_sigaction)(int, siginfo_t *, void *)。
///
/// 其中,SigInfo和SignalNo的定义见siginfo.rs和signal_no.rs。
/// UContext即是处理信号时内核保存的用户态上下文,它存储在用户地址空间,会在调用sig_return时被恢复,定义见ucontext.rs。
pub sa_handler: usize,
/// 信号处理的flags
pub sa_flags: SigActionFlags,
/// 信号处理的跳板页地址,存储了sig_return的函数处理地址
/// 仅在SA_RESTORER标志被设置时有效
pub restorer: usize,
/// 该信号处理函数的信号掩码
pub sa_mask: usize,
}
impl SigAction {
/// get the restorer address of the signal action
///
/// When the SA_RESTORER flag is set, the restorer address is valid
///
/// or it will return None, and the core will set the restore address as the signal trampoline
pub fn get_storer(&self) -> Option<usize> {
if self.sa_flags.contains(SigActionFlags::SA_RESTORER) {
Some(self.restorer)
} else {
None
}
}
}